art · Living Systems
An ongoing body of computational work exploring how simple local behaviours become collective form.
An ongoing body of computational work exploring how simple local behaviours become collective form.
A non-destructive node-based procedural image processing sandbox directly in the browser.
How I use React UI library with Javascript rendering engines, handling the difficulties of making reactive UI and OOP WebGL canvas engines work togethers.
Generative AI is eating into the skillset of traditional artists, but it doesn't really matter. The taste economy is here.
A 2021 series of soft-body simulations exploring how simple material rules produce intricate, organic forms.
A small pixel-art map-making tool built for my own Dungeons & Dragons campaigns.
With the rise of LLM code generation, how are we these tools shaping the way that we work?
How can we responsibly use data to make good predictions? What separates good theories from bad ones?
A 2021 shader study imagining the parallel processing hidden inside a rendered image.
A small vector drawing tool for creating precise illustrations, used to craft my personal branding and logo.
I use an unconventional React SPA architecture to great success. Here I share the details of the architecture and the reasons behind it.
This article describes how I implemented a PBR renderer with image based lighting in Nodes.io.
This article shows a basic script for some generative art you can make in the browser
Learning any artistic skill feels like a loss of innocence. An exploration of what studying Tolkien taught me about creating art.
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